AI Insights · Timothy · October 2024
Top 5 Match 3 Games on iOS in Denmark: Q3 2024 Performance
Explore the performance trends of the top 5 Match 3 games on iOS in Denmark during Q3 2024, with insights on downloads, revenue, and active users.
During the third quarter of 2024, the top 5 Match 3 games on iOS in Denmark showcased varied performance trends in terms of downloads, revenue, and active users. Here's a breakdown of each game's performance based on data from Sensor Tower.
Fruit Merge: Match Game by Bravestars Technology JSC saw its weekly revenue starting from $105 in late August, peaking at around $163 in mid-September. Downloads initially surged to 2.7K in early July but gradually decreased, stabilizing at approximately 1.3K towards the end of the quarter. Weekly active users showed an overall increase, rising from 2.1K to a peak of 6.5K in late September.
Cup Heroes from Voodoo experienced fluctuating revenue, with a notable peak of $1.1K in late July, followed by a dip and a recovery to $726 by the end of September. The game's downloads started strong at 921 in early July but showed a downward trend, with a slight rebound to 735 in the last week of September. Active users increased steadily, reaching 1.9K by the end of the quarter.
Bag Fight, another title from Voodoo, did not generate any revenue during this period. Downloads began at 1K in early July but saw a significant decline, ending the quarter with only 188 downloads. Similarly, active users decreased from 907 to just 193 by the end of September.
Gold and Goblins: Idle Games, published by AppQuantum Publishing Ltd, maintained a strong revenue performance with a peak of $4K in late August, closing the quarter at $2.8K. Despite modest download numbers, starting at 291 and falling to 144, the game maintained a relatively stable active user base, peaking at 1.5K in late August before settling at 1.1K by the end of September.
Finally, From Zero to Tycoon: Idle Life by MatchBoy did not record any revenue. Downloads saw a steep decline from 720 in early July to just 88 by the end of the quarter. Active users followed a similar trend, decreasing from 1.7K to 933 over the same period.
For more detailed insights and data, you can visit Sensor Tower.